Daelund 3.5 Allowed Feat List
Item Creation Feats
Metamagic Feats
Class Dependent Feats
Fighter Bonus Feats
Paladin Bonus Feats
Rogue Bonus Feats
Daelund Feat Descriptions

General Feats

Prerequisites

Ability Focus* [MM]

Special Attack

Acrobatic

None

Agile

None

Alertness

None

Animal Affinity

None

Arcane Preparation [CArc]

Spontaneous Arcane Caster

Armor Proficiency (heavy)

Armor Proficiency (light), Armor Proficiency (medium)

Armor Proficiency (light)

None

Armor Proficiency (medium)

Armor Proficiency (light)

Athletic

None

Augment Healing [CDiv]

Heal 4 Ranks

Augment Summoning

Spell Focus (conjuration)

Awesome Blow [MM]

Str 25, Large Size, Improved Bull Rush, Power Attack

Blind-Fight

None

Block Arrow [HoB]

Dex 13, Shield Proficiency

Brutal Throw [CAdv]

None

Charismatic [Daelund]

Character Level 3rd

Cleave

 Str 13, Power Attack

Close-Quarters Fighting [CWar]

Base Attack +3

Combat Casting

None

Combat Expertise

Int 13

Combat Reflexes

None

Deceitful

None

Deflect Arrows

Dex 13, Improved Unarmed Strike

Deft Hands

None

Diehard

Endurance

Diligent

None

Dodge

Dex 13

Durable [Daelund]

Character Level 3rd

Empower Spell-Like Ability* [MM]

Spell-Like Ability (Caster Level 6th)

Endurance

None

Exotic Weapon Proficiency*

Base Attack +1 (plus Str 13 for bastard sword or dwarven waraxe)

Extra Slot* [CArc]

Caster Level 4th

Extra Spell* [CArc]

Caster Level 3rd

Extra Smiting** [CWar]

Base Attack +4, Smite Ability

Extra Turning

Turn or Rebuke Ability

Extra Wild Shape [CDiv]

Wild Shape Ability

Far Shot

Point Blank Shot

Fast Wild Shape [CDiv]

Dex 13, Wild Shape Ability

Flick of the Wrist [CWar]

Dex 17, Sleight of Hand 5 Ranks, Quick Draw

Flyby Attack [MM]

Fly Speed

Freezing the Lifeblood [CWar]

Wis 17, Base Attack +10, Improved Unarmed Strike, Stunning Fist

Goad [CAdv]

Cha 13, Base Attack +1

Great Cleave

Str 13, Base Attack +4, Cleave, Power Attack

Great Fortitude

None

Greater Multigrab [SS]

Dex 15, Str 19, Improved Grab Ability, Multigrab

Greater Resiliency [CWar]

Damage Reduction Ability

Greater Spell Focus*

Spell Focus (chosen school)

Greater Spell Penetration

Spell Penetration

Greater Two-Weapon Defense [CWar]

Dex 19, Base Attack +11, Improved Two-Weapon Defense, Two-Weapon Defense, Two-Weapon Fighting

Greater Two-Weapon Fighting

Dex 19, Base Attack +11, Improved Two-Weapon Fighting, Two-Weapon Fighting

Greater Weapon Focus*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 8th

Greater Weapon Specialization*

Greater Weapon Focus (chosen weapon), Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon),Weapon Specializaton (chosen weapon), Fighter Level 12th

Hover [MM]

Fly Speed

Improved Buckler Defense [CWar]

Shield Proficiency

Improved Bull Rush

 Str 13, Power Attack

Improved Counterspell

None

Improved Critical*

Base Attack +8, Weapon Proficiency (chosen weapon)

Improved Disarm

Int 13, Combat Expertise

Improved Feint

Int 13, Combat Expertise

Improved Flight [CAdv]

Fly Ability

Improved Flyby Attack [SS]

Fly Speed, Flyby Attack

Improved Grapple

Dex 13, Improved Unarmed Strike

Improved Initiative

None

Improved Natural Armor [MM]

Con 13, Natural Armor

Improved Natural Attack [MM]

Base Attack +4, Natural Weapon

Improved Overrun

Int 13, Power Attack

Improved Parry [Daelund]

Combat Reflexes

Improved Precise Shot

Dex 19, Base Attack +11, Point Blank Shot, Precise Shot

Improved Shield Bash

Shield Proficiency

Improved Sunder

Str 13, Power Attack

Improved Swimming [CAdv]

Swim 6 Ranks

Improved Toughness [CWar]

Base Fortitude Save +2

Improved Trip

Int 13, Combat Expertise

Improved Turning

Turn or Rebuke Ability

Improved Turn Resistance [SS]

Undead

Improved Two-Weapon Defense [CWar]

Dex 17. Base Attack +6, Two-Weapon Defense, Two-Weapon Fighting

Improved Two-Weapon Fighting

Dex 17, Base Attack +6, Two-Weapon Fighting

Improved Unarmed Strike

None

Intimidating Rage [CWar]

Rage or Frenzy Ability

Investigator

None

Iron Will

None

Knock-Down

Base Attack +2, Improved Trip

Leadership

Character Level 6th

Lightning Reflexes

None

Lingering Song [CAdv]

Bardic Music Abiltiy

Magical Aptitude

None

Manyshot

Dex 17, Base Attack +6, Point Blank Shot, Rapid Shot

Martial Weapon Proficiency*

None

Maximize Spell-like Ability [CArc]

Spell-like Ability (Caster Level 6th)

Mobility

Dex 13, Dodge

Mounted Archery

Ride 1 Rank, Mounted Combat

Mounted Combat

Ride 1 Rank

Multiattack [MM]

3 Natural Attacks

Multigrab [SS]

Str 17, Improved Grab Ability

Multiweapon Fighting [MM]

Dex 13, 3 Hands

Natural Bond [CAdv]

Animal Companion

Natural Spell

Wis 13, Wild Shape Ability

Negotiator

None

Nimble Fingers

None

Persuasive

None

Point Blank Shot

None

Power Attack

Str 13

Precise Shot

Point Blank Shot

Prone Attack [CWar]

Dex 15, Base Attack +2, Lightning Reflexes

Quick [Daelund]

Character Level 3rd

Quick Draw

Base Attack +1

Quicken Spell-Like Ability* [MM]

Spell-Like Ability (Caster Level 10th)

Rapid Reload

Weapon Proficiency (chosen crossbow)

Rapid Shot

Dex 13, Point Blank Shot

Ride-By Attack

Ride 1 Rank, Mounted Combat

Run

None

Self-Sufficient

None

Seer [Daelund]

Spellcraft 1 Rank

Shield Proficiency

None

Shot on the Run

Dex 13, Base Attack +4, Dodge, Mobility, Point Blank Shot

Simple Weapon Proficiency

None

Skill Focus*

None

Smart [Daelund]

Character Level 3rd

Snatch [MM]

Huge Size

Snatch Arrows

Dex 15, Deflect Arrows, Improved Unarmed Strike

Spell Focus*

None

Spell Mastery*

Wizard Level 1st

Spell Penetration

None

Spirited Charge

Ride 1 Rank, Mounted Combat, Ride-By Attack

Spring Attack

Dex 13, Base Attack +4, Dodge, Mobility

Stealthy

None

Strong [Daelund]

Character Level 3rd

Stunning Fist

Dex 13, Wis 13, Base Attack +8, Improved Unarmed Strike

Toughness**

None

Tower Shield Proficiency

Shield Proficiency

Theoretician [Daelund]

Spellcraft 1 rank

Track

None

Trample

Ride 1 Rank, Mounted Combat

Two-Weapon Defense

Dex 15, Two-Weapon Fighting

Two-Weapon Fighting

Dex 15

Weapon Finesse

Base Attack +1

Weapon Focus*

Base Attack +1, Weapon Proficiency (chosen weapon)

Weapon Specialization*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 4th

Whirlwind Attack

Dex 13, Int 13, Base Attack +4, Combat Expertise, Dodge, Mobility, Spring Attack

Wingover [MM]

Fly Speed

Wise [Daelund]

Character Level 3rd

Item Creation Feats

Prerequisites

Brew Potion

Caster Level 1st

Craft Arms and Armor

Caster Level 1st

Craft Construct [MM]

Caster Level 1st, Craft Magic Arms and Armor, Craft Wondrous Item

Craft Rod/Staff/Wand

Caster Level 1st

Craft Wondrous Item (includes rings)

Caster Level 1st

Scribe Scroll

Caster Level 1st

Metamagic Feats

Prerequisites

Component Substitution [Daelund]

Eschew Materials, Silent Spell, Still Spell

Consecrate Spell [CDiv]

Good Alignment

Corrupt Spell [CDiv]

Evil Alignment

Empower Spell

None

Energy Substitution* [CArc]

Knowledge (arcana) 5 Ranks, Metamagic Feat

Enlarge Spell

None

Eschew Materials

None

Extend Spell

None

Fortify Spell [CArc]

None

Heighten Spell

None

Maximize Spell

None

Quicken Spell

None

Reach Spell [CDiv]

None

Silent Spell

None

Still Spell

None

Transdimensional Spell [CArc]

None

Widen Spell

None

Class Dependent Feats

Prerequisites

Greater Weapon Focus*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 8th

Greater Weapon Specialization*

Greater Weapon Focus (chosen weapon), Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon),Weapon Specializaton (chosen weapon), Fighter Level 12th

Spell Mastery*

Wizard Level 1st

Weapon Specialization*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 4th

Fighter Bonus Feats

Prerequisites

Awesome Blow [MM]

Str 25, Large Size, Improved Bull Rush, Power Attack

Blind-Fight

None

Block Arrow [HoB]

Dex 13, Shield Proficiency

Brutal Throw [CAdv]

None

Cleave

 Str 13, Power Attack

Close-Quarters Fighting [CWar]

Base Attack +3

Combat Expertise

Int 13

Combat Reflexes

None

Deflect Arrows

Dex 13, Improved Unarmed Strike

Dodge

Dex 13

Exotic Weapon Proficiency*

Base Attack +1 (plus Str 13 for bastard sword or dwarven waraxe)

Far Shot

Point Blank Shot

Freezing the Lifeblood [CWar]

Wis 17, Base Attack +10, Improved Unarmed Strike, Stunning Fist

Goad [CAdv]

Cha 13, Base Attack +1

Great Cleave

Str 13, Base Attack +4, Cleave, Power Attack

Greater Two-Weapon Defense [CWar]

Dex 19, Base Attack +11, Improved Two-Weapon Defense, Two-Weapon Defense, Two-Weapon Fighting

Greater Two-Weapon Fighting

Dex 19, Base Attack +11, Improved Two-Weapon Fighting, Two-Weapon Fighting

Greater Weapon Focus*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 8th

Greater Weapon Specialization*

Greater Weapon Focus (chosen weapon), Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon),Weapon Specializaton (chosen weapon), Fighter Level 12th

Improved Buckler Defense [CWar]

Shield Proficiency

Improved Bull Rush

 Str 13, Power Attack

Improved Critical*

Base Attack +8, Weapon Proficiency (chosen weapon)

Improved Disarm

Int 13, Combat Expertise

Improved Feint

Int 13, Combat Expertise

Improved Grapple

Dex 13, Improved Unarmed Strike

Improved Initiative

None

Improved Overrun

Int 13, Power Attack

Improved Parry [Daelund]

Combat Reflexes

Improved Precise Shot

Dex 19, Base Attack +11, Point Blank Shot, Precise Shot

Improved Shield Bash

Shield Proficiency

Improved Sunder

Str 13, Power Attack

Improved Toughness [CWar]

Base Fortitude Save +2

Improved Trip

Int 13, Combat Expertise

Improved Two-Weapon Defense [CWar]

Dex 17. Base Attack +6, Two-Weapon Defense, Two-Weapon Fighting

Improved Two-Weapon Fighting

Dex 17, Base Attack +6, Two-Weapon Fighting

Improved Unarmed Strike

None

Manyshot

Dex 17, Base Attack +6, Point Blank Shot, Rapid Shot

Mobility

Dex 13, Dodge

Mounted Archery

Ride 1 Rank, Mounted Combat

Mounted Combat

Ride 1 Rank

Point Blank Shot

None

Power Attack

Str 13

Precise Shot

Point Blank Shot

Prone Attack [CWar]

Dex 15, Base Attack +2, Lightning Reflexes

Quick Draw

Base Attack +1

Rapid Reload

Weapon Proficiency (chosen crossbow)

Rapid Shot

Dex 13, Point Blank Shot

Ride-By Attack

Ride 1 Rank, Mounted Combat

Shot on the Run

Dex 13, Base Attack +4, Dodge, Mobility, Point Blank Shot

Snatch Arrows

Dex 15, Deflect Arrows, Improved Unarmed Strike

Spirited Charge

Ride 1 Rank, Mounted Combat, Ride-By Attack

Spring Attack

Dex 13, Base Attack +4, Dodge, Mobility

Stunning Fist

Dex 13, Wis 13, Base Attack +8, Improved Unarmed Strike

Trample

Ride 1 Rank, Mounted Combat

Two-Weapon Defense

Dex 15, Two-Weapon Fighting

Two-Weapon Fighting

Dex 15

Weapon Finesse

Base Attack +1

Weapon Focus*

Base Attack +1, Weapon Proficiency (chosen weapon)

Weapon Specialization*

Weapon Focus (chosen weapon), Weapon Proficiency (chosen weapon), Fighter Level 4th

Whirlwind Attack

Dex 13, Int 13, Base Attack +4, Combat Expertise, Dodge, Mobility, Spring Attack

Paladin Bonus Feats

Prerequisites

Animal Affinity

None

Block Arrow [HoB]

Dex 13, Shield Proficiency

Combat Expertise

Int 13

Extra Smiting** [CWar]

Base Attack +4, Smite Ability

Extra Turning

Turn or Rebuke Ability

Goad [CAdv]

Cha 13, Base Attack +1

Improved Disarm

Int 13, Combat Expertise

Improved Shield Bash

Shield Proficiency

Improved Toughness [CWar]

Base Fortitude Save +2

Iron Will

None

Leadership

Character Level 6th

Mounted Archery

Ride 1 Rank, Mounted Combat

Ride-By Attack

Ride 1 Rank, Mounted Combat

Spirited Charge

Ride 1 Rank, Mounted Combat, Ride-By Attack

Toughness**

None

Tower Shield Proficiency

Shield Proficiency

Trample

Ride 1 Rank, Mounted Combat

Weapon Focus (deity's favored weapon)

Base Attack +1, Weapon Proficiency (deity's favored weapon)

Rogue Bonus Feats

Prerequisites

Acrobatic

None

Agile

None

Alertness

None

Athletic

None

Blind-Fight

None

Combat Expertise

Int 13

Combat Reflexes

None

Deceitful

None

Deft Hands

None

Diligent

None

Dodge

Dex 13

Flick of the Wrist [CWar]

Dex 17, Sleight of Hand 5 Ranks, Quick Draw

Improved Disarm

Int 13, Combat Expertise

Improved Feint

Int 13, Combat Expertise

Improved Initiative

None

Improved Parry [Daelund]

Combat Reflexes

Improved Trip

Int 13, Combat Expertise

Investigator

None

Lightning Reflexes

None

Mobility

Dex 13, Dodge

Negotiator

None

Nimble Fingers

None

Persuasive

None

Prone Attack [CWar]

Dex 15, Base Attack +2, Lightning Reflexes

Quick Draw

Base Attack +1

Skill Focus*

None

Spring Attack

Dex 13, Base Attack +4, Dodge, Mobility

Stealthy

None

Weapon Finesse

Base Attack +1


* You can gain this feat multiple times. Its effects do not stack. Refer to the relevant feat description to determine how it is applied.
** You can gain this feat multiple times. Its effects stack.

Daelund Feats

Charismatic
You are more influential than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Charisma by 1 point.

Component Substitution [Metamagic]
You may substitute components in a spell that are not present in place of components that are.
Prerequisite: Eschew Materials, Silent Spell, Still Spell.
Benefit: A spell that has material, somatic, or verbal components missing from its list, may have one of its components substituted with the missing component instead. This feat cannot be used to substitute components that are divine focus, arcane focus, experience points, or material components in excess of 1 gp. It cannot be used on a spell that is comprised of all three components (material, somantic, and verbal). A component substituted spell does not increase the level of the spell being cast.

Durable
You are more hardy than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Constitution by 1 point.

Improved Parry
You are deft at deflecting blows from hitting you.
Prerequisite: Combat Reflexes.
Benefit: You may parry more than once per round, as long as you have attacks of oppurtunity remaining. You suffer no penalty when attempting to parry a blow.
Normal: You are normally allowed only one parry attempt per round and suffer a -4 penalty to do so.

Quick
You are more sure-footed than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Dexterity by 1 point.

Seer
Your scry attempts are harder to spot and more difficult to resist.
Prerequisite: Spellcraft 1 rank.
Benefit: Add +2 to the Difficulty Class for all savings throws against Divination (Scrying) spells that you cast. It requires a DC 25 Intelligence check to notice your scry sensor.
Normal: It normally requires a DC 20 Intelligence check to notice a scry sensor.

Smart
You are more thoughtful than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Intelligence by 1 point.

Strong
You are more powerful than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Strength by 1 point.

Theoritician
You have a better understanding of spells and are more likely to succeed at spell research.
Prerequisite: Spellcraft 1 rank.
Benefit: Whenever you are engaged in spell research, you get a +4 bonus to Spellcraft checks to conceive of a spell and a +2 bonus to Spellcraft checks to research a spell.

Wise
You are more insightful than normal.
Prerequisite: Character level 3rd.
Benefit: You raise your Wisdom by 1 point.